LUNAR RUSH
An extraterrestrial gold rush
Designer: Steven “Skippy” Brown | Publisher: Dead Alive Games
Lunar Rush is an economic game focused on logistics. This type of experience can be a dull one, more concerned with bean counting than excitement or drama. I assume that’s why it’s set on the moon, embracing a storyline that is similar to the most recent season of the streaming series For All Mankind. This certainly helps spark some life into the machinery and frame the central puzzle around an intriguing concept.
In this competitive affair, players compete to establish bases and mining operations on the lunar surface. The goal is to ship material from Earth to the moon, use it to construct buildings, and then utilise industrial might to ship rare minerals back to Earth for profit. It’s both a narrative and game loop that is compelling.