Museum
It belongs in a– wait, hold on…
Designer: Eric Dubus, Olivier Melison | Artist: Vincent Outrait
Museums are perhaps the most extreme realisation of set-collection the real world has to offer, so it’s maybe little surprise that a board game called Museum offers a particularly clever twist on classic collectathon gameplay that will get your grey matter whirring.
Museum casually breezes past the morally dubious nature of its theme (rich and powerful countries taking objects from other cultures, often by force, for the sake of exhibition) under the guise of its pseudo-realistic historical setting, taking place during the ‘golden age of museums’ at the beginning of the 20th century. Wherever you fall on the acceptability of its theme, it’s hard to argue with its presentation; Vincent Dutrait’s unique depictions of almost 200 real-life artefacts are thoroughly stunning and elicit the same sense of wonder as wandering the halls of an exhibition.