Post Script
Why Dead Island 2’s best-in-class gore is no small achievement
We encounter just one obvious bug, fixed by reloading the prior checkpoint. It’s all a good deal sturdier than the original
The crescent blades are classed as a Frenzy weapon in Dead Island 2. This means, as opposed to the Maiming-class weapons (useful for limb removal), the brute-force Bulldozer class and the Headhunter types (take a wild guess), you can mash the right trigger to swing away wildly, sacrificing power for speed. But it’s when we slow things down a little that they have their most devastating effect. Tapping L1 as a zombie reaches to grab us, we block the attack just in time, leaving it stunned as an icon over its chest encourages us to press the Square button. We duly follow the prompt, as we have many times before with other weapons, pressing R2 once, then again before we’re even asked, plunging the blades into the zombie’s skull in grisly close-up. But then, when they’re removed, we recoil from the screen. To our shock, there is now a huge, gaping hole where our attacker’s face used to be – and through that gap we can see another zombie approaching.