A BEASTLY CREATION
MAKOTO UCHIDA ON THE GENESIS OF ALTERED BEAST
How did Altered Beast come about?
“I wanted to surprise everyone by creating an action game with flashy visuals that no one had ever seen, with a specific emphasis on the characters and the environment. I thought such things could easily be expressed in the game world through CG. I made the appearance of the boss characters as impressive as I could, but the most successful presentation was the transformation sequence [starting with that of the Wolf]. It was finally achieved by asking the game’s lead artist to focus just on this for an entire month…”