PLANETARIUM
A worldbuilding game. Literally.
Designer: Stéphane Vachon | Publisher: Game Salute
Where a game like Oceans or Evolution takes us right back to the origin of life (on this planet, at least), Stéphane Vachon’s Planetarium goes even further. The aim of this game is to create planets themselves - four planets in one solar system, to be precise. This is done by smashing matter together with perpetually spinning globula rasas (star blobs) to create evolutionary events which shunt each world towards completion, whether it ends up a toxic-atmosphered rock, or a lifesupporting gas giant.