GB
  
You are currently viewing the United Kingdom version of the site.
Would you like to switch to your local site?
1 MIN READ TIME

ARCADE WATCH

Keeping an eye on the coin-op gaming scene

Game Missile Command Recharged Manufacturer ALAN-1

If there’s one thing we cannot resist in the world of modern arcade games, it’s a new cabinet with an absolutely monstrous screen. That this latest example is coming from the manufacturer with the best name in the entire business, ALAN-1, is a bonus. Missile Command Recharged follows on the heels of the company’s previous collaboration with Atari, which transplanted Asteroids Recharged from PC and console into the arcade, but ups the ante. Where its previous project used a familiar upright form factor, Missile Command Recharged offers seated play. In time-honoured tradition, you use a trackball to aim shots at incoming missiles in a bid to protect your bases, with additional hazards emerging as you progress. Alongside traditional fire buttons, the two-person hardware also features a single big red button positioned between each player, together with old-fashioned phone handsets alongside both sets of controls. Quite how the latter options come into play isn’t clear, and ALAN-1says that the hardware image pictured above is only a ‘concept rendering’ and subject to change. We’re hoping the final unit doesn’t dial things down too much.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99p
SUBSCRIBE NOW
30 day trial, then just £9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
Edge
May 2025
VIEW IN STORE

Other Articles in this Issue


EDGE
Redeploy, not fade away, redeploy, not fade away
Even though Elden Ring: Nightreign (p30) contradicts some
EDGE
EDITORIAL Tony Mott editorial director Alex Spencer deputy
Knowledge
Speak up
Videogame actors explain why they won’t stand for AI
Bard choices
The first videogame from the Royal Shakespeare Company transplants Macbeth into modern Iran
Games done quick
With over 100 games on its CV, developer collective Sokpop is well set to make 100 more
Fantastic four
Each member of Sokpop explains one of their favourite creations
RAT WITH A GAT
A cartoon detective shooter that isn’t taking the Mickey
Soundbytes
Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE
Some of the other things on our minds when we weren’t doing everything else
Dispatches
DISPATCHES MAY
Dialogue
Trigger Happy
STEVEN POOLE
The Outer Limits
Journeys to the farthest reaches of interactive entertainment
Next’s best things
Does the game industry ever really sleep these
Hype
ELDEN RING: NIGHTREIGN
Going on the run with FromSoftware’s unexpected spinoff
HIROGAMI
The Bandai Namco studio turning over a new leaf with a papercraft platformer
ABSOLUM
Dotemu lets the beat-’em-up go Rogue for its first original IP
CHIP ’N CL AWZ VS THE BRAINIOIDS
Strategy master Julian Gollop makes a tactical switch
SOLASTA II
A true 3D sequel: dungeons, dragons and dice
CRESCENT COUNTY
A broomstick bildungsroman
JANET DEMORNAY IS A SLUMLORD (AND A WITCH)
Black magic meets black mould in this renter’s nightmare
ROUNDUP
TIDES OF ANNIHILATION Developer/publisher Eclipse Glow Games
Features
PI ECE OF MIND
Leslie Benzies’ first game since GTAV is refreshingly old-fashioned – even as it makes way for an ambitious future
COLLECTED WORKS MARK HEALEY
The coder with an artist’s flair on 8bit beginnings, making a splash with UGC, and returning to the god game genre
ALL HANDS ON DECKS
The PC handheld scene is exploding, but can Valve’s Steam Deck be toppled?
THE MAKING OF . . .
1000XRESIST
SABOTAGE STUDIO
How remodelling the past for modern audiences turned Québécois dreams into reality
REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
NEAR MISSES Path Of Fury – Episode I:
Look how you’ve grown
How much gaming has matured as a medium
Doom 3
Its way out was paved with good intentions. Can this often-maligned entry make it back?
Suikoden I & II HD Remaster: Gate Rune & Dunan Unification Wars
A progress report on the games we just can’t quit
Play
Split Fiction
Developer Hazelight Publisher EA Format PC, PS5 (tested),
Post Script
Josef Fares, director and Hazelight founder
Monster Hunter Wilds
Developer/publisher Capcom Format PC, PS5 (tested), Xbox Series
Post Script
Is there more to life than hit points?
Like A Dragon: Pirate Yakuza In Hawaii
Developer Ryu Ga Gotoku Studio Publisher Sega Format PC,
Post Script
Never mind the quality, feel the thrift
Delta Force
Developer/publisher TiMi Studio Group (TiMi J3 Studio) Format PC
Expelled!
HIT THE BOOKS As ever with Inkle, Expelled
Two Point Museum
THE KIDS ARE ALL RIGHT Two Point
Wanderstop
ON THE COUCH In the midst of making
Knights In Tight Spaces
Developer Ground Shatter Publisher Raw Fury Format PC
Omega 6: The Triangle Stars
Developer Takaya Imamura, Happymeal, Pleocene Publisher Clear River
Centum
Developer Hack The Publisher Publisher Serenity Forge Format
Chat
X
Pocketmags Support