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Two Point Museum
THE KIDS ARE ALL RIGHT
Two Point Museum is less individual-oriented than Two Point Campus, but tending to the desires of visitors still plays a big role. Certain exhibits attract different types of guests, such as green-clad plant lovers and clowns who love to goof around with your tropical flower’s balloon blooms. Guests also respond to different stimuli. Brainy professors and sombre goths have zero time for fancy displays, being solely interested in how much knowledge your museum can impart. Perhaps the best new faces, however, are children, interested only in the buzz your museum can generate, which you can leverage with interactive displays such as a stegosaurus-themed playpen, guaranteed to get them flocking in their freshly bought dinosaur onesies.
Developer Two Point Studios Publisher Sega Format PC (tested), PS5, Xbox Series Release Out now
Wailon Lodge sees you dispatching expeditions to the spirit realm, where you’ll retrieve cursed objects
Hats off to Two Point Studios for committing to its self-appointment as curator of the Bullfrog-era management sim. Having surgically revived the genre with 2018’s excellent Two Point Hospital – a spiritual successor to Theme Hospital – the developer has set out to apply its managerial style to institutions less often selected for simulation. And if Two Point Campus was in a comparable class to the first game, Two Point Museum puts on an even more masterful exhibition – a brilliantly designed, imaginative and surprisingly challenging bout of organisational strategy.